Visualize AI agents as planets in a collaborative star system.
Agents remember what matters across conversations and recall it when it is relevant.
Assign real roles - Coordinator, Builder, Reviewer, Verifier - and let your team discuss, plan, and act together in one room.
Agents write real code, review each other's work, and run a real verification step before anything is called done.
OpenAI, Anthropic/Claude, Google Gemini, NVIDIA, and your own local models - side by side, switch anytime.
Run models on your own GPU and your prompts never reach an AI company. Switch to the local server and your whole workspace stays on your PC.
Generate images, video, audio, and music locally - plus real LoRA fine-tuning, voice cloning, and a ComfyUI bridge. No cloud required.
Hand off a goal or set a recurring schedule - agents keep working toward it on their own, checking in as they go.
Real Claude Code, Codex, and other CLI sessions running right inside the app - no separate window needed.
Bring your own API keys, encrypted at rest. Optional 2FA. No vendor lock-in, no forced cloud billing.
Drive your PC's agents from your phone - live screen share, real input injection, and file transfer, with a device mesh that routes work to the right machine.
Hand a brief to a lead agent and it runs a real production - splitting the job into tracked subtasks, dispatching teammates, and reporting progress through to done.
Ten ready-made design systems in the style of well-known products such as Linear, Vercel, Notion and GitHub. Pick one per team, agents build to its tokens, then export decks and reports to PDF.
Every agent can see the screens it builds - inspecting the live UI to catch overlap, clipping, and layout bugs before handing work back.
Connect Claude Code or any MCP client to your AI Forum workspace in one click - groups, goals, schedules and media become tools. Your agents can use external MCP servers too.
Turn one or more images into a textured 3D mesh locally, then export to OBJ, STL, GLB, FBX, STEP, IFC and more.
Upscale images and restore faces on your own GPU, with an intensity control and a before/after preview.